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Lan Wang
Knights of the Posing Meat FETID
2895
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Posted - 2016.05.19 18:11:43 -
[1] - Quote
Lucas Kell wrote:Terranid Meester wrote:CCP have obviously not listened to the reasons why this is a bad idea, and are going full fled idiocy with no brakes. No real response from CCP regarding the issues with it. They obviously do not give a rats arse. This is what they said in their skill injector blog 'while we make sure there is one single mechanism that brings new skillpoints in to the system GÇô training.' Shows you what the word of CCP is worth really when less than a year later they change their minds.
Not much reason for a CSM if this is the response from CCP. Thanks for not listening CCP. Bring back Unifex. Not everyone hates it though, so you're suggesting the opinion of the people against it is somehow more important than the opinion of the people for it. I give it two thumbs up!
its the fact that it incetivises 1 playstyle while giving a middle finger to every other playstyle
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Lan Wang
Knights of the Posing Meat FETID
2895
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Posted - 2016.05.19 18:23:23 -
[2] - Quote
Terranid Meester wrote:It wowifies eve using EA level mechanics
its not even good enough to be an EA mechanic, this was thought up at 4:55pm on friday when everyone was on the way to the pub, atleast ea think about how to drone you out with tedious tasks
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Lan Wang
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Posted - 2016.05.19 18:51:54 -
[3] - Quote
Lucas Kell wrote:Lan Wang wrote:its the fact that it incetivises 1 playstyle while giving a middle finger to every other playstyle Not really, it's shooting a rat which most playstyles either will do naturally or can do with ease. I mean if you're a PvPer all you have to do is swoop into a belt, volley one rat and you're done. And remember this is just the first one which puts the system in place. Going forward there will be more with different rewards for different tasks. I imagine PvP tasks will be in there in the future too, as will mining and industrial tasks. I believe the reason a rat being killed was chosen is that it's readily available to the widest audience and allows them to build the basic system so it can be extended and balanced at a later date.
lots of rp'ers who live in systems where the faction they support are the main rats wont shoot that rat because you know if fcks the immersion and story that the players created, which this sandbox game once promoted.
lets not forget traders and haulers who will also miss out on this, even though these people are active in the game.
the reason this daily was made was because they couldnt be bothered to think of something more structured and just wanted numbers raised asap, nothing more, please dont paint it like a well thought idea as its a totally terrible execution
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Lan Wang
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2897
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Posted - 2016.05.19 18:57:19 -
[4] - Quote
Lucas Kell wrote:Lan Wang wrote:lots of rp'ers who live in systems where the faction they support are the main rats wont shoot that rat because you know if fcks the immersion and story that the players created, which this sandbox game once promoted.
the reason this daily was made was because they couldnt be bothered to think of something more structured and just wanted numbers raised asap, nothing more, please dont paint it like a well thought idea as its a totally terrible execution Then do a level 1 security mission for that faction or go shoot a rat a region over when hunting players. You can believe what you want, but they've already stated there are other opportunities on the way once this one beds the system in a bit. I really can't think of a single type of player that won't be able to achieve this one with relative ease. You've pretty much have had to extract your rookie ship skills to be incapable of this.
yes its the start of a game where you have to follow what ccp want you to do or you are being penalised, not very sandbox is it?
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Lan Wang
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Posted - 2016.05.19 19:08:27 -
[5] - Quote
there is no other tasks which give sp bonuses so i dont feel like im being penalised if i dont login to gain this 5mil sp a year bonus, thats what i like about eve, im not forced to login everyday because i lose nothing for having a life out of game.
yes its the start of a system which will probably require you to login everyday or you will lose something, ive played plenty of mmo's where stuff dies or you get to a stage where you have to login (or run a bot) to fulfill these tasks, even promotes account sharing, its totally bad news. thats what dailies are designed to do
inb4 ask 10 friends on facebook to boost your dps so you kill the pirate dreadnaught.
it is penalisin you because if i dont follow this task that ccp wants me to do then i dont get a reward, even though im active everyday
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Lan Wang
Knights of the Posing Meat FETID
2899
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Posted - 2016.05.19 19:33:40 -
[6] - Quote
Lucas Kell wrote:Lan Wang wrote:there is no other tasks which give sp bonuses so i dont feel like im being penalised if i dont login to gain this 5mil sp a year bonus, thats what i like about eve, im not forced to login everyday because i lose nothing for having a life out of game. You do though. Say you and I play the exact same time and the same activities. If you don't log in for a day you lose 1 days worth of income. Lan Wang wrote:yes its the start of a system which will probably require you to login everyday or you will lose something, ive played plenty of mmo's where stuff dies or you get to a stage where you have to login (or run a bot) to fulfill these tasks, even promotes account sharing, its totally bad news. thats what dailies are designed to do You won't lose anything, you'll simply not gain anything. Lan Wang wrote:it is penalisin you because if i dont follow this task that ccp wants me to do then i dont get a reward, even though im active everyday Literally the same as any other activity that currently gives you a reward.
income, i earn my income out of game, the joys of eve i can offer my rl skills and be paid for it ingame, its a bit hypocritical for you to say that, if we login at the same time and both shoot rats and i dont login 1 day i lose that 10k sp, thats being penalised for not logging in.
income has no real merit if you dont log in, nobody really cares, the daily is designed to get people to login or they feel like they lose something
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Lan Wang
Knights of the Posing Meat FETID
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Posted - 2016.05.19 19:40:42 -
[7] - Quote
yeah it will sound soo much better coming from a goon 
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Lan Wang
Knights of the Posing Meat FETID
2907
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Posted - 2016.05.19 22:06:05 -
[8] - Quote
Shayla Etherodyne wrote:If you use your RL income to get isk for the game, as you imply, spending a couple of hours working instead of playing will net you a skill injector, at least 100 K Sp instead of 10 K. So you aren't losing anything by not logging and having your RL, actually you are gaining SP. Simply you aren't playing.
how am i not losing something which is given as a free incentive?
if i get offered a free lunch if i turn up to a restaraunt one day and i dont do it then im losing a free lunch, yeah i can buy the lunch because i worked some overtime but then its not free is it?
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Lan Wang
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2925
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Posted - 2016.05.20 12:02:23 -
[9] - Quote
Jarrard Lorn wrote:Has this really got an effect on people who don't want to partake in this? This wont change the way you play the game unless you let it...
I feel like the arguments are a lot like the gay marriage debate... it helps a lot of people but some folks dont want it to happen because tradition... -¼_-¼
ofcourse it will affect people who dont want to do them as we will be constantly notified every time we dock and undock that our dailies are not complete
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Lan Wang
Knights of the Posing Meat FETID
2934
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Posted - 2016.05.20 19:27:15 -
[10] - Quote
Shayla Etherodyne wrote:And your "pure industrial character" has the set of starting skills so he can sue a nood gund and a noob frigate.
how pathetic does that sound in a sandbox that has been running for 13 years "fit a noob gun to a noob ship and go collect your daily amulet because thats all the developers could think of for the other playstyles who dont do this sort of thing"
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Lan Wang
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2937
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Posted - 2016.05.20 20:01:58 -
[11] - Quote
Shayla Etherodyne wrote:Lan Wang wrote:Shayla Etherodyne wrote:And your "pure industrial character" has the set of starting skills so he can sue a noob gun and a noob frigate. how pathetic does that sound in a sandbox that has been running for 13 years "fit a noob gun to a noob ship and go collect your daily amulet because thats all the developers could think of for the other playstyles who dont do this sort of thing" So you cry because other people will get 10k sp/day after spending a few SP to get them, while you don't want to spend any SP in combat skills. You really don't have trained any combat related skill? What you do, station trading with max broker fee as you have no standing? Piloting a freighter require at least industrial 5 and today the industrials can mount several weapons. With less than 5.000 sp you can use a light missile launcher and shield extenders. More than enough to kill a rat. You can do level 1 missions with that in a industrial. So either you are totally clueless or a troll. probably the second. Nice set of kills for someone that can't pilot any combat ship: https://zkillboard.com/character/91801779/
did i ever say i was a non combat character?
im a 100% combat character and login everyday and actively roaming space huning, i also rp and refuse to shoot rats in my area because they are angel rats so i consider them blue to me, does that explain my position to you a bit better?
your comments just confirms this whole idea is totally pathetic
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Lan Wang
Knights of the Posing Meat FETID
2952
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Posted - 2016.05.20 21:24:16 -
[12] - Quote
Frostys Virpio wrote:Lan Wang wrote:
did i ever say i was a non combat character?
im a 100% combat character and login everyday and actively roaming space huning, i also rp and refuse to shoot rats in my area because they are angel rats so i consider them blue to me, does that explain my position to you a bit better?
your comments just confirms this whole idea is totally pathetic
Your RPing is a personal choice. CCP don't have to take your personal choice into account when designing feature, especially the ones not even targeted at a player like you who admittedly logs in every day already. According to what your point of view looks to be, I should be mad because my own personal play style in every game to not bother with dailies unless the actual activity provide me a form of entertainment stop me from participating into it. Stop being childish and accept the consequence of your own choices.
clearly they havent taken anyones choices into consideration, thanks again for confirming that im being penalised for playing the game how ccp once promoted and now im mad because they have decided my playstyle and many others is no longer relevant to what they want from the playerbase. so yeah sorry for being mad that the game ive invested a ton of money and time into has become a grinding generic mmo with no meaning what so ever.
yeah i log in everyday and roam everyday but unless i fck immersion and shoot the rat i dont get the same reward as the guy on his lunch break who logs in for 2 minutes to shoot the rat
its not being childish, its having an opinion about a change which i dont agree with, just because you agree with it doesnt make my opinion any more childish than yours.
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Lan Wang
Knights of the Posing Meat FETID
2953
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Posted - 2016.05.20 23:28:17 -
[13] - Quote
Lucas Kell wrote:Wanda Fayne wrote:If I get even one notification that I "haven't done my dailies"... game over for me. I won't bemoan this (any more than I voiced disagreement with skill injectors), but if someone in game design feels it necessary to "guilt" me into doing it that will be the last straw. Can I have your stuff?
you might get some stuff from those who decide to quit in your alliance, especially when you cant form a fleet because most of your alliance is doing dailies all over the place to get the unique rewards and level up to max raven pilot with golden mount. 
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Lan Wang
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2965
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Posted - 2016.05.21 00:38:12 -
[14] - Quote
Pandora Carrollon wrote:I've yet to see a valid argument as to why this new thing will 'break' EVE that isn't coming from one of those 3 mindsets, and I've read a LOT of arguments against it.
plasticsurgerycandidate2 wrote:Sorry man, but this is a terrible idea. - Feeling forced to log in each day to get your sp - Feeling like you're missing out when you can't log in or forget - Forcing characters that have nothing to do with pve to undock and find an asteroid belt to get their sp - Forcing characters with highly valuable implant sets to risk them for their sp (think what titan/super pilots have) - Will benefit those that stay home from the front lines to rat more than those that deploy for wars - Easier for more skilled players to do as they can 1 volly a npc on their chars whereas newbie players will have to commit several minutes to finding a npc, then killing it. - Newbie players won't realize they can do it on all 3 chars on their account regardless of if they're training. - Newbie players won't necessarily have 3 chars on their account to do it with as they don't realize it's beneficial. - Creates SP out of thin air instead of earning them by spending time training or buying them from someone that spent time training - Penalizes FCs/CEOs/Diplomats/Etc... that don't have the time to undock and find a npc to shoot because they're too busy with other important stuff. - Rewards players for doing next to nothing. Seriously, logging in a char, warping to a belt, killing a npc, and logging out is not going to create content for the game. - Significantly increase the load on the auth servers when chars are logging in and out a lot more frequently. - Keeps players in highsec longer as it's super easy to kill npcs there, whereas lowsec and nullsec npcs might be more challenging. - Greatly impacts the "play how you want" mentality by forcing players to engage in activities they have no interest in or get penalized. - Undermines eve's progression mechanics further than skill injectors already did. - Penalizes those that value their -10 sec status. - Penalizes characters stuck in supercaps (because they don't have a citadel they can dock at) - Penalizes wormhollers that have to scan down a k-space hole and kill a npc outside of w-space each day. - etc... It's a terrible idea that leads to a slippery slope. - SP should be earned through training (either by you or someone else you buy the sp off of) - Forcing players to log in all their characters each day to get extra sp will lead to burnout (i know it won't be sustainable for me with 30 characters, about 21 are just alts for other activities (cynos, etc...)) - Should be limited to new players if introduced at all. CCP Rise wrote:Feedback appreciate as always Sure it is... just like our feedback on the market tax changes was appreciated.
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Lan Wang
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2978
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Posted - 2016.05.21 15:37:44 -
[15] - Quote
Trader20 wrote:Haters have the time to post on the forums but can't be bothered to log in and shoot something, just switch your forum time to log in.
this is a whole new level of stupidity
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Lan Wang
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Posted - 2016.05.23 13:57:35 -
[16] - Quote
Ohhhhhh Really wrote:Finally
you make it sound like you have been waiting years for ccp to give you tasks because you feel you cant play without ccp providing content for you 
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Lan Wang
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Posted - 2016.05.23 20:36:32 -
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Trader20 wrote:Lan Wang wrote:Ohhhhhh Really wrote:Finally
you make it sound like you have been waiting years for ccp to give you tasks because you feel you cant play without ccp providing content for you  Logging in is content?
is the reward for logging in? did you even read anything? 
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Lan Wang
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Posted - 2016.05.24 11:02:34 -
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Lucas Kell wrote:And still the point seems to be missed that this is just a start opportunity to a system that will introduce many more. I'm sure the will even be wormhole specific ones which will make highsec players cry about how they have to go all the way into a wormhole for their reward.
It's an optional task, and if it's too much effort of you don't want to do it, then don't. Quit crying when CCP are actually adding things to the game. If it truly upsets you then unsub, you will not be missed.
im pretty sure if enough people get annoyed and quit because of dailies then they will be missed. As you say many more will be added till you have to dedicate any online time doing these tasks, this will affect fleet attendance and encourage solo play.
Im not at the stage yet to quit over this, time will tell, when they add more and more dailies and require facebook integration and constantly harrass me about doing these dailies then it will become an issue. its optional, we know its optional but dailies are designed to make you feel like you are losing something if not done, adding things to the game? chores to quickly increase login numbers is not adding something, they could have been soo much more creative with this sort of thing
Its funny though, whenever you dont agree with something you will argue for 40+ pages with multi-quotes, yet if others dont agree with something we should simply "stop crying" and "unsub"
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Lan Wang
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Posted - 2016.05.24 11:48:11 -
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"you updated a market order and ended up playing for an hour" - additional dailies added will cover this time, you'll be logging in for an hour to do dailies then logging out, so you wont be interacting you will simply be doing chores like everyone else.
I kind of agree with the wormhole post, its similar to an rp'ers point where i either have to do a mission (finish mission or lose standings) or jump a ship a load of jumps so im not shooting my own faction rats.
But its implemented anyway so this post is pointless, enjoy the daily chores. 
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